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procedural terrain generated in Unity with Vista

TERRAIN GENERATOR FOR UNITY

Graph based, non-destructive workflow, realistic simulations
and all you need to create stunning outdoor landscapes in Unity.

procedural terrain generator with real world data in Unity

Vista
procedural terrain generator

Built right into the Unity Editor, with its powerful biome system & extensive node library, Vista produces beautiful procedural terrains at thunder speed. One toolbox, many possibilities.

  • Non-linear: Combine nodes in any order to define the terrains, and output multiple data  at once.

  • Non-destructive: Change graph properties to create completely new terrain, or reverse to previous version if you like.

  • Parametric: Control nearly every aspect of your terrains just by playing around with simple numbers, the terrains will adapt without sweating. Infinite variations in a single graph.

  • Multi-terrains: Output data on a grid of terrains without seams.

procedural terrain generated with Vista

Reviews on the Asset Store

Astonishing Work ! ( •̀ ω •́ )y

This is one of the few gems I've found on the Unity Asset Store. The developer is incredibly active and offers immediate support.

...

Integrating this plugin into production is so engaging that it's easy to get lost in it, almost feeling like you're playing the game [Factorio]. (●ˇ∀ˇ●)

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Resources

Learning resources, demo contents and community help to get you started with our procedural terrain generator.

Pricing

Choose the plan that fit your need.

Features description
Personal
Indie
Pro

Prices
(Updated Sep 2024)

FREE

$84

$135

Commercial use

Max resolution

512

4096+

4096+

Number of biomes

Unlimited

Unlimited

Unlimited

Polaris integration

Core features

(Graph editor, multi-terrains, terraforming, texturing, planting, core node library, hexmap editing, etc.)

Natural simulations

(Hydraulic erosion, thermal erosion, landslide, snow fall, water flow, crack, gravity, etc.)

Productivity boost
(anchors, goto, sticky images, subgraphs, template variants, smart search, more convenient editors, etc.)

Hand painting
(paint biome mask in scene view, paint masks & color in graph, etc.)

MicroSplat integration
(Sync texture arrays, output terrain FX maps, etc.)

Nav mesh baking
(generate dummy meshes for baking nav mesh in the editor)

Splines
(integrate third party spline tools, creating ramp, riverbeds, painting paths, spawn objects along, etc.)

Real world data
(Browse, download, process and apply real world digital elevation & satellite imagery from various sources; real world biome)

Expose property
(expose graph properties to the outside for ease of customization, templating, workflow enhancement, etc.)

vista-screenshot-h420 4.jpg

Level up your terrain, today!

Purchase Vista on Unity Asset Store or download Personal edition for free.

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